This has been an insane project for me. I have learnt so much about design and coding. I have become a lot more confident in my abilities to do various tasks, like modelling and coding. Has it been overwhelming at times? Yes, but I persevered. There has been so many challenges, and so many changesContinue reading “Reflections”
Category Archives: Weekly Blogs
Final Week
This week started off with a banger! Had a real good meeting, and got stuff working, like limiting the health and ensuring the skills do not stack with one another. This is good. Now, all the scenes transition into one another, with a transition animation, which is just a fade to black. Everything is nearlyContinue reading “Final Week”
Week 11
Start of this week, I decided to learn how to to lerps, which was quite difficult but I was able to implement the system for some of the passives in the game successfully. The plan is to make the player side of the game first. So, I had to adapt the existing scripts to useContinue reading “Week 11”
Week 12
I have started on making the cover system by using tags and ray casting twice. Hopefully this works. I have also imported all of the models with materials in the file. I also did some tweaks to the code, mainly the shooting. There is a lot of bug problems, but I do not know whetherContinue reading “Week 12”
Week 10
Well, this week started quite productive. We had a massive class meeting, which was nice. Hearing everyone again was great. Well, after that. We had a small team meeting to see what everyone is doing. It was fine. Then it was time Time to get the skills implemented. They have been implemented. Wow… Even theContinue reading “Week 10”
Week 9
This week, we are back from holiday. So, yeah. Had a meeting about what is happening, and yeah. It is cool. I was able to bake the swamp asset, and it worked well. Also tested if the scripts work, so it is good. I also was able to help fix the animation problem with theContinue reading “Week 9”
Easter
It has been an hectic start of the holiday. Time to actually do some work, I guess… I am going to start writing a list of audio which the game will require. No music, just sound effects. The list of sound effects have been created, and I am just waiting for others to read throughContinue reading “Easter”
Week 8
Pretty much finished my Business of Games essay. It was easier than I thought. Hopefully I get a good mark on it. I have started on my research on sound effects. I have found a few websites which have a wide variety of sounds which I can use. This will be really useful when addingContinue reading “Week 8”
Week 7
Did not do much this week. Was incredibly slow. I mainly just worked on my essay. I have been tasked to start the works on the audio for the game, which is quite nice. It is going to be fun. Plus, soon hopefully the skills can be implemented into the game, as well as theContinue reading “Week 7”
Week 6
Monday was something. We learnt about QA testing and how to approach it. So, for our game we had to split it up into various sections of the game. For example the battle system, UI and characters. This then get split up into even more parts, all testing various parts of the game, both interactableContinue reading “Week 6”