User Interface Layout and List

I decided to help out with where everything should be and what is needed in terms of user interface for the game. Once I have given guidance on what is needed, Olivia can use her magic and make it look beautiful.

The main thing was where the health bars should be and where the buttons should be, for the skills and weapons as well as the confirmation button.

With the health bars, I thought they should be in one of the corners of the screen. It should have an icon of who each health bar is connected to. The health bars of the enemies should be above their head and should be small. This is specifically for the normal grunts. For bosses, it should be either top middle or bottom middle. This also include the objective.

The skill buttons and weapons should definitely be at one of the bottom corners. When hovering over the skills, after like 1 second a description of what that skill or weapon does should pop up next to it.

I do not have a clear idea of how hovering and selecting characters or enemies should be like.

After the battle, there needs to be a loot screen. On the screen, there needs to be the items obtained, the gold obtained and the experience gained. There also needs to be a button to indicate the next battle or cut scene, like a next button or an arrow.

For the restart screen, I also do not know what it should have. Do not know whether it should just have one button on the screen to say restart.

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