At the beginning of the project, I knew there were a lot of things I do not know how to do. I split it up into a list:
- Movement
- Turn Based System
- Shop System
- Skill Tree
So, I started my research on the movement. Since the GDD says it will be a grid based system, that is what I researched on. There were a lot of tutorials online for a grid based movement, but for me this one was the most useful.
I was able to follow this tutorial quite well, but the problem is that the person who created this tutorial did not finish the playlist. So yeah, that is a problem.
So, I decided to move on to the shop system. Since the game will have customisation with weapons and clothes, then obviously I had to learn how to create them. I have not completely finished following this tutorial, but from the looks of it, it is not that difficult once you get the foundations done.
It is quite nice and easy to follow, and I was able to prototype this a bit.
After that, I started my research on a turn based system. Honestly, it was not as difficult as I thought it would be. I pretty much only followed this one video for it.
Now I am going to start my research on how to create a skill tree.